I'm a week behind in posting about last weeks life-drawing. I can't even remember what I was going to talk about strength/weakness wise. Uhhhhh I am good at butts, (and if you're going to be good at something why not that?) and I'm getting good at weirdly angled feet. This session was probably my worst of them so far. No idea why. Loved the model though; can't decide if her head was just slightly bigger in proportion to her body or if this is a thing I regularly do(make heads bigger) that I need to change:
I just had a bad night in general yesterday. I think I was tired from work, kind of cranky and stopped for coffee which left me a bit restless and jittery while drawing. No more coffee before/during a class. We had a reporter observing the class and he kept coming and standing behind me while I worked which made me a bit nervous too. He asked me some general questions after class about why I was doing it. Basically said life drawing is the fundamental to creating human characters that are believable; it teaches you so much about understanding form in space. Also I just feel like going back to basics helps improve all my skills. I feel like sometimes 3D tools like Zbrush makes it too easy; its easy to cheat/fake a lot that you just cant get away with working from a real figure in meatspace. I'm going to switch from vine charcoal to woodless charcoal pencils next class to see if I can work on my line quality a bit more.
At first I hated the left one, but the more I look at it the more I really love the negative space that is between the legs. Also the angle/perspective on the left foot, along with the body weight works. One on the right is my favorite 5 min. Weight of the body works well against the right leg. I think I may have exaggerated her left leg a bit too much in its point. I love how her stomach and torso curves up.
Originally I was kind of blase about this perspective but doing just her back proved to be a lot harder because you really have to concentrate on all the sub shapes of her hips, shoulder blades, and waist and not just the overall torso. Also I was cursed once again with the Strange Perspective Foot. Her leg was crossed and shoved downward with her foot hanging out of the side of her body. She was also leaning slightly forward on one of her knees.
I couldn't color correct this one enough to show that I did some highlights in pinkish chalk. Her right hand looks like Chultlu is emerging from her wrist. I think I accidentally smudged some of her fingers together
I really liked this one, and was happy that I was kind of able to get how her right ankle/foot was twisted and shoved under her left ankle. Her left foot is too big and the angle is slightly off. She was really lanky but also had very square and sharp shoulders.
|Jen Melnick3d Artist and Illustrator||
All Images Copyright © 2011-2016 Jennifer Leigh Melnick.