For my first capstone project I'm actually doing some assets for another game Grapple. I was tasked with first concepting and then modeling and texturing a modular plant set:
In order to make this useful for the team, I make each piece modular. You can mix and match stems, leaves, and pots to make hundreds of different plant combinations for the environment. There is 2x 1024x1024 diffuse textures, 1x 1024x1024 specular texture, 1x 1024x 1024 normal map.
|Jen Melnick3d Artist and Illustrator||
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